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Creators/Authors contains: "Pradhan, Alisha"

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  1. What happens to a person’s data after they pass away? Designing for digital legacy requires input from individuals across all life stages, as motivations to plan vary with age. Yet, the specific perspectives that older adults have on end-of-life data management have not been investigated in depth. Through interviews with 16 older adults, we examine their preferences and motivations for managing everyday digital data (e.g., text messages, social media, photos) after death. Our findings surface several implications for end-of-life data planning, including creating awareness about digital legacy and associated risks. We also unpack and discuss how older adults’ life stage and familiarity with end-of-life planning uniquely positions them to identify barriers and opportunities in managing digital legacy, such as how post-mortem data can encode societal norms of a period or be donated for the greater good. 
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    Free, publicly-accessible full text available July 4, 2026
  2. Trained and optimized for typical and fluent speech, speech AI works poorly for people with speech diversities, often interrupting them and misinterpreting their speech. The increasing deployment of speech AI in automated phone menus, AI-conducted job interviews, and everyday devices poses tangible risks to people with speech diversities. To mitigate these risks, this workshop aims to build a multidisciplinary coalition and set the research agenda for fair and accessible speech AI. Bringing together a broad group of academics and practitioners with diverse perspectives, including HCI, AI, and other relevant fields such as disability studies, speech language pathology, and law, this workshop will establish a shared understanding of the technical challenges for fair and accessible speech AI, as well as its ramifications in design, user experience, policy, and society. In addition, the workshop will invite and highlight first-person accounts from people with speech diversities, facilitating direct dialogues and collaboration between speech AI developers and the impacted communities. The key outcomes of this workshop include a summary paper that synthesizes our learnings and outlines the roadmap for improving speech AI for people with speech diversities, as well as a community of scholars, practitioners, activists, and policy makers interested in driving progress in this domain. 
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    Free, publicly-accessible full text available April 25, 2026
  3. Researchers support race, gender, and age diverse groups of people to create with maker electronics. These groups include older adults, who are often overlooked as not interested or capable of learning new technologies due to ageist stereotypes. One approach, often involving e-textiles, leverages crafting as a bridge to broaden participation in making. We investigated ways to broaden participation in maker electronics for older adults by remotely co-designing e-textile projects with 6 older adult crafters over the course of 5 workshop sessions for a total of 45 hours. We developed a deeper understanding of their practices, identifying a Planner-Improviser Spectrum for how they approached their craft, and created medium fdelity prototypes. Our design implications draw on our participants’ crafting experience and their experience in the workshop to highlight what e-textile toolkit designers can learn from skilled older adult crafters, such as selecting familiar materials, supporting aesthetic goals, and making electronics more attainable. 
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  4. Conversational agents designed to interact through natural language are often imbued with human-like personalities. At times, the agent might also have a distinct persona with traits such as gender, age, or a backstory. Designing such personality or persona for conversational agents has become a common design practice. In this work, we review the emerging literature on designing agent persona or personality, and reflect on these approaches, along with the personas that are created for common conversational agents. We discuss open questions with regards to three aspects: meeting user needs, the ethics of deception, and reinforcing social stereotypes through conversational agents. We hope this work can provoke researchers and practitioners to critically reflect on their approach for designing personality or persona of conversational agents. 
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  5. Researchers in Human–Computer Interaction (HCI) have long developed technologies for older adults. Recently, researchers are engaging in critical reflections of these approaches. IoT for aging in place is one area around which these conflicting discourses have converged, likely in part driven by government and industry interest. This article introduces diffractive analysis as an approach that examines difference to yield new empirical understandings about our methods and the topics we study. We constructed three analyses of a dataset collected at an IoT design workshop and then conducted a diffractive analysis. We present themes from this analysis regarding the ways that participants are inscribed in our research, considerations related to transferability and novelty between work centered on older adults and other work, and insights about methodologies. Our discussion contributes implications for researchers to form teams and account for their roles in research, as well as recommendations how diffractive analysis can support other research agendas. 
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  6. null (Ed.)
    Makerspaces are being introduced in a wide variety of settings, including community settings such as schools and libraries. Older adults are one group for whom making agendas are being pursued, with envisioned outcomes such as supporting agency and well-being. However, research on making and DIY with older adults typically study individuals who are already engaged in making practices or bring individuals in to a technology environment that has already been created. In this paper, we study the older adult-driven formation of a makerspace in an independent living community. Through an ethnographically-informed approach, we studied the ways that individuals considered appropriate allocation of resources towards a makerspace, scoped activities, evaluated goals, and made trade-offs. Our analysis is centered around describing the way that this makerspace formed as well as three ways that individuals made sense of the makerspace as the planning unfolded: the openness of a space that promises to cater to interests of the population; the promise of a makerspace to involve more residents in technology, but the need to obscure the technology to make it appealing; and a valuation of the return on investment for limited financial and space resources. Our discussion contributes to supporting and studying early adoption of technology by older adults, complicates visions of “making for all,” and presents considerations regarding the often under-specified community of a makerspace. 
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  7. Voice assistants embodied in smart speakers (e.g., Amazon Echo, Google Home) enable voice-based interaction that does not necessarily rely on expertise with mobile or desktop computing. Hence, these voice assistants offer new opportunities to different populations, including individuals who are not interested or able to use traditional computing devices such as computers and smartphones. To understand how older adults who use technology infrequently perceive and use these voice assistants, we conducted a 3-week field deployment of the Amazon Echo Dot in the homes of seven older adults. While some types of usage dropped over the 3-week period (e.g., playing music), we observed consistent usage for finding online information. Given that much of this information was health-related, this finding emphasizes the need to revisit concerns about credibility of information with this new interaction medium. Although features to support memory (e.g., setting timers, reminders) were initially perceived as useful, the actual usage was unexpectedly low due to reliability concerns. We discuss how these findings apply to other user groups along with design implications and recommendations for future work on voice-user interfaces. 
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  8. null (Ed.)
    Technology has the opportunity to assist older adults as they age in place, coordinate caregiving resources, and meet unmet needs through access to resources. Currently, older adults use consumer technologies to support everyday life, however these technologies are not always accessible or as useful as they can be. Indeed, industry has attempted to create smart home technologies (e.g., Microsoft HomeOS, Intel CareNet) with older adults as a target user group, however these solutions are oftenmore focused on the technical aspects and are short lived. In this paper, we advocate for older adults being involved in the design process - from initial ideation to product development to deployment. We encourage federally funded researchers and industry to create compensated, diverse older adult advisory boards to address stereotypes about aging while ensuring their needs are considered. We envision artificial intelligence (AI) systems that augment resources instead of replacing them - especially in under-resourced communities. Older adults rely on their caregiver networks and community organizations for social, emotional, and physical support; thus, AI should be used to coordinate resources better and lower the burden of connecting with these resources. Although sociotechnical smart systems can help identify needs of older adults, the lack of affordable research infrastructure and translation of findings into consumer technology perpetuates inequities in designing for diverse older adults. In addition, there is a disconnect between the creation of smart sensing systems and creating understandable, actionable data for older adults and caregivers to utilize. We ultimately advocate for a well-coordinated research effort across the United States that connects older adults, caregivers, community organizations, and researchers together to catalyze innovative and practical research for all stakeholders. 
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